211 Royalty-Free Audio Tracks for "Animal Noises"

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01. 03. 17: happy new year, everyone. This is one of a couple of mouth swooshes i made for a papier-mâché style animation. Sweep up, small break, then a mouthy impact. Recorded with iphone 6s, edited and processed in logic.
Author: Newagesoup
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Create khủng long 0 - dinosaur 0, use cpolcyn's sound "hummingbird chirps. Flac". Audacity stereo channel:- cut section 17. 490s to 17. 724s. - effect→normailize. . . ✓remove dc offset✓normailze maximum amplitude to: –3. 0✓normalize stereo channels independently. - select section: 0. 139s to 0. 235s. - effect→noise reductionget noise profile. - select all. - effect→noise reductionnoise reduction (db): 12sensitivity: 6frequency smoothing (bands): 3. - remove section after 0. 150s. - select section: 0. 100s to 0. 15s. - effect→fade out. - select all. - effect→change speed…speed multiplier: 0. 330. - effect→change speed…speed multiplier: 0. 330.
Author: Sieuamthanh
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One morning i woke up and found i had a mouse/rat trapped, but still alive. It was making squeaking sounds, so i recorded them, edited out the noise as much as i knew how to, and amplified the whole thing. The mouse was disposed of shortly afterward. This sound was recorded with a zoom h4n recorder in stereo, in. Wav format. Please feel free to use "mouse squeaks" as you see fit.
Author: Shyguy
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A recording of cameron, my cat, in the upstairs hallway letting us know she caught one of her toys. She howls like this most every night usually when we're downstairs watching tv. I'm guessing she feels we're not paying enough attention. Cut out all the silence between the yowls and added splice markers for use in a make noise morphagene.
Author: Radicalans
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00:37
This is a great clear and loud recording of a cat purring for an extended period of time with no obtrusive noises in background. Rip pozzo, whom the purr belongs to. He was a very affectionate cat and purred if you so much as stared at him. Happened to catch this sound one night while alone at home with the cat. He was on my lap and my sound equipment happened to be right next to me.
Author: Jamesbradford
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A shorter, more polished version of my previous sound "alien world" (https://freesound. Org/people/patrick_corra/sounds/540045/). This ambience is a bit more earth-like compared to its predecessor, though any sound used here is either created from scratch or recorded: i used my own voice for the "bird" sounds and a crickets chirping recording for some background noise. Aside from myself and the crickets, no other animal was recorded to create this sound, so i think it's fair to define it as "alien". Inspired by the sounds heard in black mesa's version of xen, i decided to try creating a similar soundscape.
Author: Patrick Corra
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This is an extract of the file sardinia: the original soundscape #2, full vision at https://www. Youtube. Com/watch?v=mu1jwwrjn5w&t=14s. The file was recorded at the evening on an november day in ovodda. Sardinia: the original soundscape is a project that aims to collect and diffusion of the best natural soundscapes of the island. An informative digital path of the sounds that make the music of the sardinian soundscape. Path that intends to put the knowledge of the area through the ear. It is recommended to listen to the files with headphones, in order to preserve the integrity of the file. Antonio lai contacts:laianto. Me@gmail. Com.
Author: Antonio Lai
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Four aspects of maya people: music, market, religion, transport. A frantic music of a concert to the solola main square, market noise, an intense and coloured piece of mass into the church, followed by the return to the concert place and the end of the visit near a typical public bus, called "chicken bus" because it is used by maya people to transport animals and vegetables to sell at the market. Registration made in august 2010, equipment used sony sx800d external microphone sony icm cs 10.
Author: Cormi
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5 individual sounds created for a cyclops monster in a project that was cancelled before any real sound design could begin. This sound was created by recording various vocal noises and importing them into pro tools. Each vocal take was then pitch shifted down by -24 semitones and duplicated into 4-5 layers. These layers were processed individually using techniques such as reverse reverb, distortion and eq to emphasise different aspects of the creature's roar. The final sound is a result of all these layers playing simultaneously.
Author: Jonccox
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